1. Lone Wolf – Flight from the dark
You are the sole survivor of a devastating attack on the monastery where you were learning the skills of the Kai Lords. You swear vengeance on the Darklords for the massacre of the Kai warriors, and with a sudden flash of insight you know what you must do. You must set off on a perilous journey to the capital city to warn the King of the terrible threat that faces his people: For you are now the last of the Kai you are now Lone Wolf.
Released: June, 1984
2. Lone Wolf – Fire on the water
You are Lone Wolf—Last of the Kai Lords. Bitter war rages through your homeland as the evil Darklords of the west lay siege to the capital. The King has sent you on a desperate journey to retrieve the only power in Magnamund that can save your people: the Sommerswerd, the sword of the sun. Ahead of you lie terrible dangers—ferocious sea-storms, the tunnel of Tarnalin, and the ghostly death-hulks of Vonotar the Traitor. But only you can save your land from the devastation of the Darklords.
Released: June, 1984
3. Lone Wolf – The caverns of kalte
You are Lone Wolf—last of the Kai Lords. You have defeated the Darklords and saved your land from their devastation. But Vonotar the Traitor has escaped to the frozen wastes of Kalte and now rules over the Ice Barbarians. Your people demand that Vonotar be made to pay for his treachery. So great is the outcry that the King is obliged to promise that the evil traitor will be brought back to Holmgard, and made to stand trial for his crimes. For you, Lone Wolf, the King’s promise is the start of a quest that will pit you against a hated foe, deep within the dangerous Caverns of Kalte.
Released: September 24, 1984
Lone Wolf 4 – The Chasm of doom
The King has summoned you, Lone Wolf, last of the Kai Lords, to his citadel at Holmgard. Your quest is to recover a missing shipment of gold and locate the patrol which has disappeared while investigating the suspected theft. As you and your men equip yourselves for the long ride ahead, you glimpse a crow perched on a window ledge high above. As it flies away a shiver runs down your spine—in Holmgard the crow is a symbol of impending danger.
Released: February 28, 1985
Lone Wolf 5 – Shadow on the sand
You are Lone Wolf—last of the Kai Lords of Sommerlund, and sole survivor of the massacre that destroyed them during a bitter war with your age-old enemies, the Darklords of Helgedad. The Zakhan of Vassagonia, the imperial ruler of this desert empire, has sent his most trusted envoy to seek a treaty of peace between your two countries, and the king has asked you to sign the treaty on behalf of your country. You wave farewell to Holmgard on this bleak midwinter’s day, feeling sure you will return before the thaw. But as you watch the spires of Holmgard disappear in the falling snow, you have no inkling of the shadow that awaits you in Vassagonia.
Released: November 14, 1985
Lone Wolf 6 – The Kingdoms of terror
You are Kai Master Lone Wolf—last of the Kai Lords of Sommerlund, sole survivor of a massacre by the Darklords of Helgedad. You discovered the lost Sommlending treasure, The Book of the Magnakai, containing the wisdom and Disciplines of the Kai lords recorded in the time of Sun Eagle, the first Kai Grand Master. With Magnakai Disciplines, you have sworn to restore the Kai to their former glory and so ensure the security of your land against the Darklords. And so, guided by the words of your ancient mentor, Sun Eagle, and with the shadow of the Darklords ever present, you set out on the quest for the Lorestone of Varetta, unaware of the wonders and the horrors that await you in the Stornlands.
Released: November 14, 1985
Lone Wolf 7 – Castle Death
You are the warrior, Lone Wolf, last of the Kai Masters of Sommerlund and sole survivor of the massacre that destroyed your kinsmen during a bitter war with your age-old enemies the Darklords of Helgedad. You have given your solemn pledge to restore the Kai to their former glory, ensuring the security of your land in the years to come. Diligent study of the tome called The Book of the Magnakai has enabled you to master only three of the ten Magnakai Disciplines. Now, you must fulfil your pledge by completing the quest first undertaken by Sun Eagle over one thousand years ago. It is a quest that will take you deep into Castle Death—a dangerous journey not completed successfully since the time of the Sun Eagle.
Released: June 19, 1986
Lone Wolf 8 – The Jungle of Horrors
You are Lone Wolf. Sworn to avenge your forefathers, the Kai Lords, you must now venture into the dreaded jungle-swamps of the Danarg. Guided by Lord Paido, warrior-magician of Dessi, you begin your trek across the violent and war-torn lands of Talestria on your secret mission to capture the prized Lorestone of Ohrido. You must survive in fearsome battle the assassins of Gnaag, the armies of the dreaded Warlord Zegron and the chaos-creatures of Agarash the Damned. But nothing must stop you now, for if you fail the Lorestone of Ohrido will be lost forever and vengeance will escape your grasp.…
Released: January, 1987
Lone Wolf 9 – The Cauldron of Fear
While on your quest, word has reached you that Sommerlund has suffered a great defeat at the city of Ruanon, but morale among your people remains high. Boldly, your homeland continues its valiant fight against the evil forces of the Darklords. The messenger who has delivered this news also informs you that the King himself has ordered a skyship placed in your command and has awarded you the rank of Warmarshall of the Royal Estates. You proudly accept the use of the skyship as well as the two platinum badges that signify your new rank. You are now the youngest general in the Sommerlund army. But once again you must continue with your quest. You are the last hope for the rebirth of the Kai! Ahead lies the greatest danger you have ever faced.…
Released: April 2, 1987
Lone Wolf 10 – The Dungeons of Torgar
You are Lone Wolf—the last Kai Master of Sommerlund. Your search for the mystical Lorestones of your ancestors leads to the grim city-fortress of Torgar, a stronghold of the Darklords.
In The Dungeons of Torgar, your mission is to recapture the last remaining Lorestones from the clutches of your enemy—the evil Darklord Gnaag. But be warned! Every turn of the page presents a new and deadly challenge as you battle through the depths of a fantastic and terrifying fortress in search of your destiny…or your doom!
Lone Wolf 11 – Prisoners of Time
You are Lone Wolf—the last Kai Master of Sommerlund. Tricked by your arch-enemy Darklord Gnaag, you have fallen into a portal of total darkness, a Shadow Gate, that leads to the twilight world of the Daziarn.
Somewhere in the supernatural void are the two remaining Lorestones you must find in order to restore the Kai to their former glory. Will you find them, or will you remain forever a prisoner of the void? Your doom or your destiny awaits you in this exciting penultimate episode of the Magnakai quest.
Released: December 10, 1987
Lone Wolf 12 – Masters of Darkness
You are Lone Wolf—the last Kai Master of Sommerlund. Upon your triumphant return from the twilight world of the Daziarn, you discover your mortal enemies—the Darklords of Helgedad—are poised to conquer all of Magnamund.
In The Masters of Darkness, your mission is to journey to the infernal city of Helgedad, to the very heart of the Darklords’ evil empire. There you must confront Darklord Gnaag, Archlord of the Black City, in a battle that will determine the future of your entire world.
Released: April 7, 1988
Lone Wolf 13 – Plague lords of Ruel
You are the warrior Lone Wolf—Kai Grand Master of Sommerlund. You have defeated the Darklords of Helgedad and avenged your murdered ancestors, but now you are challenged by a sinister evil which threatens to destroy all life on your home world of Magnamund. In The Plague Lords of Ruel your mission is to prevent the malevolent Cener Druids of Ruel from releasing a deadly plague virus that will destroy all but their own kind. Of all the warriors of Magnamund only you can thwart their wicked plans—for only you possess the disciplines of a Kai Grand Master.
Released: December, 1990
Lone Wolf 14 – The Captives of Kaag
You are the Lone Wolf—Kai Grand Master of Sommerlund. After the demise of the Darklords of Helgedad, the fearsome city-fortress of Kaag became a refuge for the remains of their broken armies. Defeated and powerless, these minions seemed doomed to live in bitter isolation from the rest of Magnamund. But now a new evil is stirring deep within the dungeons of Kaag.… In The Captives of Kaag, you must venture alone into the black heart of Kaag, to free your friend from the forces which imprison him against his will. Will you succeed? Or will you and Banedon fall victim to the evil power which commands this fortress of nightmares?
Released: February 21, 1991
Lone Wolf 15 – The Darke Crusade
You are the warrior Lone Wolf—Kai Grand Master of Sommerlund. In the distant realm of Nyras a bitter war is waging between the brave knights of Lencia and the evil Drakkarim. The Lencians have won many battles, but now the Drakkarim leader—Warlord Magnaarn—is near to finding the Doomstone of Darke. If he should succeed he will be capable of destroying the Lencians once and for all. In The Darke Crusade, you must journey through the infernal Hellswamp, trek deep into the forests of northern Nyras and brave the heat of battle. Will you succeed and save your allies? Or will you fall victim to Warlord Magnaarn?
Released: August 15, 1991
Lone Wolf 16 – The Legacy of Vashna
You are Lone Wolf—Kai Grand Master of Sommerlund. The spirit of Vashna, greatest of all the Darklords, is imprisoned deep within the fathomless reaches of the Maakengorge. For centuries, servants of darkness have tried to summon him to do their bidding but always they have failed … until now! In The Legacy of Vashna, you must locate and defeat the Darklord’s minions before they can complete the resurrection of their master—the most powerful Lord of Evil your world has ever known. Will you succeed in your quest? Or will you and your fragile world perish in the wrath of Vashna?
Lone Wolf 17 – The Deathlord of Ixia
You are Lone Wolf—Kai Grand Master of Sommerlund. Far away to the west lies the peninsula of Ixia. It is an icy, desolate wasteland that for 10,000 years has been the domain of Lord Ixiataaga—Masterlord of the Dead. Here he reigns supreme over a horde of lost souls, an undead populace who are condemned to an eternity in his service. In The Deathlord of Ixia, you must journey to the forbidden city of Xaagon—the seat of Lord Ixiataaga’s dark power—and confront him in a life-or-death battle which will test your Grand Master abilities to the limit. Will you overcome and defeat this terrifying entity? Or will you fall victim to his undead legions and the terrible new power they wield?
Lone Wolf 18 – Dawn of the Dragons
You are Lone Wolf—Kai Grand Master of Sommerlund. During your long voyage home from a successful quest you discover the Dark God Naar is poised to unleash a horde of fire-breathing dragons upon the Kai Monastery. Will his agents assassinate you en route? Or will you manage to arrive at your monastery in time to take command of the New Order of young Kai warriors in what could be their first and final battle against Naar’s champions of evil?
Lone Wolf 19 – Wolf’s Bane
Frustrated by your defeat of his minions, the Dark God Naar plots a bitter revenge. From the depths of his lair upon the Plane of Darkness he creates and sends forth an evil champion who is the very image of yourself. In Wolf’s Bane, you must hunt down and destroy your evil alter-ego before it lays waste to your proud reputation and your homeland of Sommerlund. Will you find and defeat this evil mirror-image in time? Or will you fall foul of the Dark God’s plans and be destroyed by your likeness?
Lone Wolf 20 – The Curse of Naar
You are the warrior Lone Wolf—Kai Grand Master of Sommerlund. Fresh from your victory over your evil alter-ego, Wolf’s Bane, reluctantly you are forced to return to the Plane of Darkness. For there you glimpsed the fabled Moonstone and you have sworn to save this gem of mystical power from the clutches of Naar—the King of Ultimate Darkness. In The Curse of Naar, you must venture once more through the Shadow Gate and confront the Dark God. Only by finding and retrieving the Moonstone can you hope to save your world from invasion by Naar’s armies of night. In this ultimate Grand Master challenge, your life and the future of your entire world is at stake!
Lone Wolf 21 – Voyage of the Moonstone
The Moonstone is a legendary artefact that was created by the god-like Shianti. It contains the might of all their magic and wisdom, the sum of their divine knowledge. Lone Wolf—Supreme Master of the Kai—has succeeded in retrieving it from the clutches of Naar, the King of the Darkness. Now the Moonstone must be returned to its creators who are exiled upon the remote Isle of Lorn in Southern Magnamund. Someone must take the fabled artefact to the Shianti and Lone Wolf has chosen you, the most promising warrior among the ranks of the New Order Kai, to carry out this vital mission. Armed with the special weapons and skills of a New Order Grand Master, you embark upon a secret voyage to the distant Isle of Lorn. However, your mission quickly becomes a life-and-death struggle when you encounter intrigue and deadly danger en route.
Lone Wolf 22 – The Buccaneers of Shadaki
Condition: Like New
Description:The legendary Moonstone was created by the god-like Shianti, whose presence upon Magnamund heralded the dawn of Humanity. It contains the might of all the Shianti’s magic and wisdom—the sum of their divine knowledge. Lone Wolf, Supreme Master of the Kai, has successfully retrieved the Moonstone following its theft by the forces of darkness, and now this magical artefact must be returned quickly to its creators before its immense powers disrupt the delicate balance of nature. He has entrusted the precious Moonstone to you—the most promising warrior in the ranks of the New Order Kai. In The Buccaneers of Shadaki, your quest is to deliver this stone of power to the Shianti who are exiled upon the mystical Isle of Lorn. Will your vital quest succeed, or will you fall foul of the pirates and perils that infest the southern seas of Magnamund?
Lone Wolf 23 – Mydnight Hero
Condition: Like New
Description:The King of Siyen has been assassinated. Prince Karvas is the sole heir of this rich and powerful realm but he lives in exile in distant Sheasu—the Isle of Lost Heroes. In his absence, evil Baron Sadanzo and his army of robber-knights have staked their claim to the vacant throne. In Mydnight’s Hero, your quest is to voyage to Sheasu and track down Prince Karvas in the fabled city of Mydnight. Once found you must persuade him to return with you to Siyen without delay. You have only 50 days in which to complete this challenging quest or Siyen will be enslaved by the tyrannical Sadanzo and his brutal followers.
Lone Wolf 24 – Rune War
Condition: Like New
Description:Evil Lord Vandyan of Eldenora has unearthed the lost secrets of rune magics used by Agarash the Damned during his ancient conquest of Magnamund. Empowered by his discoveries, Vandyan unleashes his armies upon the peaceful realms of the Free Alliance with swift and devastating effect. Lone Wolf, Supreme Master of the Kai, leads the crusade to defeat Vandyan before all Magnamund succumbs to his tyrannical rule. In Rune War, your task is to infiltrate Skull-Tor, Lord Vandyan’s stronghold, and destroy the ancient runes from which he draws his evil power. Can you succeed in your vital mission . . . or will you fall foul of the traps and terrors that guard the warlord’s mighty fortress?
Lone Wolf 25 – Trail of the Wolf
Condition: Like New
Description: Lone Wolf has been abducted by the forces of the Dark God Naar and imprisoned in a remote city-fortress on the border of the Darklands. Subjected to relentless attacks by the minions of evil, the Supreme Master of the Kai is surely doomed to die unless a rescue can be effected swiftly and successfully. In Trail of the Wolf, you must venture alone into the dreaded stronghold of Gazad Helkona to find and free your leader. Can you succeed in your vital mission … or will you fall foul of the horrors that lurk within this Darklands city-fortress?
Lone Wolf 26 – The Fall of Blood Mountain
Condition: Like New
Description: For centuries the Shom’zaa has lain incarcerated and forgotten in a granite prison located deep below the mountains of Bor. Now this terrifying beast has accidentally been set free, and its hunger for vengeance knows no bounds. With a horde of vile minions at its command, swiftly the Shom’zaa enacts its sinister plan to destroy King Ryvin and the wondrous realm of the Drodarin dwarves. In The Fall of Blood Mountain, you must journey to the fabulous subterranean kingdom of the dwarves and attempt to save your ancient allies from the wrath of the Shom’zaa. Will you succeed in your mission or will you succumb to the terrible powers of this ancient champion of Evil?
Lone Wolf 27 – Vampirium
Condition: Like New
Description: The Claw of Naar is the evil wand of power used by Agarash the Damned during his ancient conquest of Magnamund. Legend held that it had been lost forever in the molten ruins of Naaros, but now it has resurfaced, and its dread return heralds a dawn of disaster for the peaceable nations of Magnamund. Your allies, the wise wizards of the Elder Magi, have the power and the means to destroy the accursed Claw. But they do not possess it. In Vampirium, you must venture into the hostile land of Bhanar and snatch the Claw from the clutches of the evil Autarch Sejanoz. Can you deliver the Claw safely to the Elder Magi … or will you be destroyed by the terrifying wrath of the vampire lord Sejanoz?
Lone Wolf 28 – The Hunger of Sejanoz
Condition: Like New
Description: A visit to the fabulous court of Xo-lin is disrupted when news of the invasion arrives at the venerable emperor’s palace in Pensei. The evil Autarch Sejanoz of Bhanar has launched a sudden and devastating attack upon Xo-lin’s ancient realm. With the tyrant’s armies swarming across his borders, the aged Xo-lin is forced to flee his imperial palace and seek sanctuary in the distant city of Tazhan. In The Hunger of Sejanoz, your mission is to escort the aged emperor and his entourage safely across the Great Lissan Plain to Tazhan. Will you succeed in your perilous task … or will you and your charges fall victim to the merciless forces of the Autarch?